I have QuickMTF, a software which can analyze a slanted straight edge and provide MTF and edge-response graphs for comparison.
While looking at different ways to de-Bayer a raw file, I tried the simple method of converting RGGB quads to RGB pixels (dcraw -h -T). The resulting image lacked contrast and was slightly soft so I had at it in FastStone Viewer with Levels followed by three stages of sharpening at 1.3 then 0.7 then 0.3px.
Voila:
Obviously well over the top!
Comments/questions invited ...

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But I don't.". However, your post made me go and do some reading - thanks Dan, I'm a million miles away from "expert" but a whole lot more aware, and ready to read some more.






