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Thread: New 90 min HDR movie

  1. #1
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    New 90 min HDR movie

    I thought you might be interested to know about a film I directed called "Silicon Valley Timelapse" It is the first full length feature film to be shot mostly in 3 frame tonemapped HDR. It's similar to Chronos or Koyaanisquatsi.
    I used Photomatix in producing about 1 in every 3 scenes in the film, though some I processed through photoshop hdr batching and others.

    I Shot HDR 40 hours a week for 8 months so if anyone has questions about assembling larger animated HDR projects feel free to ask.

    http://blip.tv/file/768678
    http://www.imdb.com/title/tt1254346/
    (trailer on IMDB seems to be broken for some reason)
    An example of chapter available on Vuze with 2500 downloads before any advertising
    http://www.vuze.com/details/P27PT3JY...VANCE&t=X&vt=1
    The film and music are completely original, and can be rented from netflix or purchased from filmbaby.
    Feel free to contact me with any questions or comments,

    Nate North, director

  2. #2
    McQ
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    Re: New 90 min HDR movie

    This is the first time that I've seen HDR implemented like this in video. It's quite a neat effect. The HDR effect lends itself much better to video than one would at first think.



  3. #3
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    Re: New 90 min HDR movie

    Looks interesting. I have followed HDR stuff for long time in 3d apps but I'm very new to HDR in photography and I never thought about HDR for film before. Strange not been done sooner since a lot of recent PC games use HDR as does rendering/raytracing applications. In rendering it's been around for long time, it has the same use as in photography to display higher ranges and use in making light maps to use in normal renders, and become even more popular since ILM released OpenEXR.

    I like the painted look to it, unusual and surreal feel to it. Most tracers and game applications use HDR go for a more realistic style so it's interesting to see actual video go the other way and become more "unreal". Game HDR is also usually closely tied to real style effects like cube mapped reflections (realtime actual environment reflections) and unrealistic realworld camera effects like decreasing depth of field, bloom lighting (including making fringing that would make a photographer cringe), producing airy disk diffration effects etc. so the resultant image looks less perfect, the pursuit of perfecting imperfection if you will.

    The final result is most the realtime 3d generated stuff looks more like this film because it's made in realtime high realism is compromised for performance, prerendered stuff is more real looking (some stuff you can't tell) as doesn't compromise processing for speed.



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    Re: New 90 min HDR movie

    check out this guy
    http://www.flickr.com/photos/sqbbe/s...th/2410119568/
    i dont know just saw this awesome. leigh



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    Re: New 90 min HDR movie

    Hi I am trying to explore potential of shooting HDR video. Did you basically shoot multiple times and composited them for one peace?

    Atsushi Sakahara



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    Re: New 90 min HDR movie

    Hello !

    I am a student in animation,
    and i wanted to try to shoot my movie in HDR, i wondered how did you achieve to automate the Hdr processing ?
    I will certainly have all of my different exposures in different folders...
    Thank you very much for any help, it would be so greatly appreciated !!
    thanks and keep up the good work !

    Ben.



  7. #7

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    Re: New 90 min HDR movie

    You can check out Chad Richard on vimeo for more inspirational examples. He makes wonderful HDR time-lapses. It's simply breathtaking.

    San Francisco Sunrise (From dusk to dawn; not exactly sure how long, but it seems like 12 hours +).
    Cannon Beach Oregon (with panning)

    Warning to ipad users, this requires flash.



  8. #8

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    Re: New 90 min HDR movie

    Amazing! On the San Francisco Sunrise time-lapse, the fog to the left is just simply gorgeous.



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