So, it may appear from the title of this thread that I'm just another person who's seen some of the stuff that HDR can do and wants to try his hand at it.
Well, you're partially right.
Though I have been dabbling in HDR for a couple of years now and I consider myself fairly competent in doing so.
What I'd really like to know is how it's done--behind the scenes.
I'd like to know the inner workings of a 32-bit photo and how the information should be organized in the file. I'd like to know how to take 8-bit images and compile them into a 32-bit image. Once I get to that point, I'd like to test out and implement a number of tone mapping algorithms.
Basically, I'd like to write my own HDR compilation and tone mapping software.
I've searched around a bit and the only answer I can seem to find so far is that 8-bit images are compiled to 32-bit images using Photoshop......which is fine for most people, but doesn't help a programmer.
Does anyone know where to find more information about how it's actually done? Even semi high-level concepts or algorithms which I can later implement in C++? I can't seem to find much.